Deb and I went to see Prince of Persia: The Sands of Time on Sunday. I wouldn’t go as far as to say it was great art, but it was everything it needed to be in a summer blockbuster: action, sexual tension, comedic relief, and a happy-but-not-trite ending.
The two main thoughts I had about this flick were:
- This was the best live action fantasy movie I’ve seen in quite a while. The lines were delivered with a seriousness that overcame their silliness, even if the lead couple did struggle with some of them. The special effects generally worked, and did homage to the game. Speaking of which…
- They really did an excellent job of capturing the gameplay. The Prince of Persia games are action platformers, with much climbing of walls, swinging from conveniently placed poles, and running along walls. This happened often enough in the movie to be strongly evocative, without getting tedious.
Capsule summary: Not a must see, but definitely fun.