Deb and I went to see Prince of Persia: The Sands of Time on Sunday. I wouldn’t go as far as to say it was great art, but it was everything it needed to be in a summer blockbuster: action, sexual tension, comedic relief, and a happy-but-not-trite ending.
The two main thoughts I had about this flick were:
- This was the best live action fantasy movie I’ve seen in quite a while. The lines were delivered with a seriousness that overcame their silliness, even if the lead couple did struggle with some of them. The special effects generally worked, and did homage to the game. Speaking of which…
- They really did an excellent job of capturing the gameplay. The Prince of Persia games are action platformers, with much climbing of walls, swinging from conveniently placed poles, and running along walls. This happened often enough in the movie to be strongly evocative, without getting tedious.
Capsule summary: Not a must see, but definitely fun.
Ok, so the story isn’t deep — seriously, the guy beside me in the theatre brought a four year old and a six year old and despite the disturbing parenting choice they both “got it” just fine.
And even though the er… avatars didn’t quite make it out the other side of the uncanny valley, they were close, oh so very close. I can honestly say that there were many scenes where it never even occurred to me to think about how long it would have taken to render.
You owe it to yourself to go see this in 3D. Even if it doesn’t seem like your kind of movie, the sheer artfulness of it is enough. Afterwards, leave a comment. There are things worth discussing.
Update: There are likely to be spoilers in the comment stream, so if you haven’t seen the movie yet, don’t click through.
I was listening to CBC1 this morning and heard a review of a movie called “Ben X” that’s coming to the Bytown (Flemish with English subtitles). The movie starts Friday and runs until July 3. I’m probably going to go, so ping me if you’re interested and want to coordinate.