Author: adminmcq

  • Test post (please ignore).

    Hm… So I can correctly get a thumbnail for this:

    … on my blog, but I can’t at Arguable. Must be a missing library or some such.


    “Arguable” is a blog John Argus and I set up at one point. The blog is gone, but the site still exists.

  • Wikipedia meta-articles

    Wikipedia, in its attempt to become the repository of all human knowledge, includes (of course) a number of meta-articles. Today’s link-of-the-day is one of my favourites:

    Wikipedia:Unusual articles

  • I’m blog hacking again.

    Apologies to anyone who tries to check out the blog in the next few hours. I’m messing with it again, so I’ve got the default look up. It’s also likely to be up and down for the next little while.

    Update: Of course, now I’m frigging around with random styles, so who knows what it will look like when you get here.

  • Oie Jedoonee FTW!

    Well, Guild Oie Jedoonee has finally made the big time. We were mentioned in a commercial gaming print magazine called “Massive Magazine”. Here’s the quote (from Issue #2):

    “It’s a fundamental rule in PvP that players are not equal,” says Ted Caldwell[sic], a software developer from Ottawa, Canada. Caldwell’s World of WarCraft guild, Oie Jedoonee, takes the high-level stuff so seriously that he’s got his wife leveling his characters for him when he’s too busy to grind it out himself. Playing at the highest levels, where it’s all about PvP, requires this kind of commitment. “Just a difference in level can be the difference between being wormfood and immortal,” he says.

    Ted got seriously ribbed about whether or not we were actually a l33t PvP guild and whose guild it actually was. Although, I suspect we were mostly just jealous because we can’t get our wives to level our characters for us (hm… maybe Todd ;-)).

    In Ted’s favour, he did claim that he was mis-quoted:

    Fascinating. I’ve never been quoted out of context before; what a bizarre experience. ๐Ÿ™‚

    I never gave the impression that we were l33t (or serious). The question was one about differences in PvP between MMOs and shooters. The (full) answer was:

    It’s a fundamental rule in MMO PvP that players are not equal. In a shooter, every player has the same basic abilities; they can jump the same height, shoot the same weapons, kill the opponents as quickly. In an MMO, that’s not the case. Even setting aside different equipment, just a difference in level can be the difference between being wormfood and immortal. Shooters reward practice; MMOs reward time spent. These aren’t necessarily fundamentally different – FPS practice requires time, and MMO PvPers need to practice their skills – but there are fundamental disparities between the way one becomes ‘skilled’ in the two kinds of PvP action. In theory, someone who has never played any given shooter could jump in and take down players who have years under their belts; that just can’t happen in MMOs. Similarly, a long-time MMO player who has spent very little time trying out PvP could easily beat players who have much more PvP time under their belts but not as much game time – newbies literally have no chance.

    I never suggested that I actually did any of it. ๐Ÿ™‚ (I also had to look this up, because I totally didn’t remember using the word ‘wormfood’.)

    l33t PvPer and Guild PR Rep,
    -Matchstick

  • OMG! So… Many… Ppl…

    Those were the immortal words I heard (er… read) when I first entered the Blood Elf newbie zone. And you know, they were right. I haven’t seen so many noobs in one place since the day EQ went live (ah, the gates of Qeynos, I knew you well).

    This, of course, was after creating a new character on Hydraxis, one of the new servers that have been added along with the expansion. I didn’t have much hope of getting into Zul’jin — the queue was 680 when I tried and claimed I had a >1 hour wait. Hey Blizzard, Please split Zul’jin.

    Update: So later in the evening, after an hour waiting, I finally managed to get on to Zul’jin, only to find that individual world servers (parts of the world) were crashing at a ferocious rate. End result: After creating a Blood Elf (rogue — *sigh*), then having the newbie zone crash 5 times, then taking Bais through the gate and having Outland crash, I gave up. Maybe the server patch tomorrow morning will help. Man, I hope so.

  • Did you miss us?

    Apologies to anyone who was trying to access the site tonight and couldn’t find us. I was doing the grand re-org of my room in the basement and I had to take everything offline to move the wires about.

    With luck there won’t be any more interrupts tonight.

  • MacWorld was disappointing.

    Ok, I know, I know, the iPhone was cool. Of course, unless they actually make the SDK for it available, it’s basically a non-starter. I don’t care how amazing they are, if you can’t get eReader for it, it’s useless to me.

    The thing is though, I guess in the rush to make the “vision clear” for the iPhone (complete with company name change!), they steamrollered a bunch of things that I do care about. What happened to the disclosure of the rest of the new features in Leopard? What about the ’07 versions of iLife and iWork? the 8-core Mac Pro? the commitment to gaming? [ok, I didn’t really expect that one]

    Honestly, I’m pretty disillusioned with Apple Inc. right now. Just as they actually started to look like they might be truly back in the personal computer game, they decide to make it perfectly clear how little they care about the Mac.

    And you know what? It’s not going to be clear sailing for them in the other markets they’ve decided to play in. Microsoft’s mediacenter story is nasty, but at least it actually plays TV. It’s also improving at a ferocious rate; the whole SideShow thing looks very cool.

    And for that matter everything plays MP3s now. There are already devices out there that are nicer than the current generation of iPods. I’ve gone on record as stating that iTunes is not going to rule that world for much longer, and I still believe that. The industry (and even consumers) are not going to stand for that kind of monopoly long term.

    So where does that leave us hardcore Mac fans? Your guess is as good as mine. Hopefully, they won’t forget about us completely. ๐Ÿ™

  • Um… speaking of craplets

    It seems like Microsoft is so worried about how fragile Vista will be that they are pre-explaining that you may have problems if you run uncertified applications on it — despite that fact these applications worked fine on XP. For more info, see…

    ‘Craplets’ could damage Vista launch: Microsoft exec

  • I can see I’m off to a good start this year.

    To make up for being late again here’s two links-of-the-day…

    In honour of the Stevenote at MacWorld Expo, here are a couple of sites that will have live updates starting today, 9am Pacific.

    MacRumors.com – Live Event Coverage
    Live from Macworld 2007: Steve Jobs keynote


    The Macworld article is still live as of the time of this edit, but not the MacRumors content (although the site is still up).